Want Speaking Practice - Teach Your English Language Learners to Ask What the Heck is That?

Most EFL or foreign language learners start shoutingeach category. Our working definitions are as follows:
responses right away.A gadget uses no power and has no moving parts.
"Our group got 14".Examples include a manual corkscrew, potato peeler
"We have 29".or hand-operated can opener.
"Oh no, we only found eight".A device uses power but has no moving parts.
I make a game out of it, pitting small groups of EFLExamples include a radio, a digital TV or a telephone.
learners against each other in an effort to come upA machine uses power and has moving parts.
with the most.Examples include a computer, a CD or a cassette
The English as a foreign language (EFL) class groupplayer / recorder, cars and airplanes.
consists of 20 students aged 20 to 22 in their fourth orLearners could also be assigned to look up definitions
fifth university semester. Regardless of the facultyin a dictionary before reporting their definitions to the
from Accounting and Business to Law, Medicine,class. If two or more different dictionary versions are
Nursing or Orthodontics, and even with adultused, learners can make comparisons, coming up with
independent student class groups, they all love "thea composite definition.
game". In fact, language learners of other foreignFinding an "Item"
languages like Italian, French, German, Japanese andSo where o' where can you find a good "item" or two
Spanish swear by the game too.to help your EFL or foreign language learners to play
The Game"the game"? You might try a leisurely browse through
Learners are organized into small groups of four toa dollar store or equivalent in your search. A flea
five. A picture, drawing or photo of a strange, unknownmarket is another place where you might certainly turn
is projected or posted. They must then brainstorm asup an antique gadget to use. I've had numerous
many possible uses for the "item" as they can. Aftersuccesses when browsing for cheap, unusual and
an interval of ten to twelve minutes or so I have thempractically unknown items in both of these places.
tall the number of "uses" they've been able to comeCheck out the family attic and don't forget to snoop
up with. Members of the winning group then receive athrough areas of the basement where "goodies" might
small "prize" or reward. Ones I like to give out are littlebe warehoused. Having two or three different items
cellophane-wrapped candies, a bag of M&Ms orwill allow you to repeat or vary the exercise using
something else like that. We then discuss the ideasrealia. You could also always draw a unique, but
presented, especially the most unique and interestingnon-existent thingy for playing the game as well. Be
ones.sure to look for items that make you or your learners
Gadget, Device or Machine?want to say;
This activity almost always brings up what the"What the heck is that?"
difference between a gadget, device and machine is.The extents of your imagination is the only limit for
We go around the class room identifying objects fromboth you and your EFL or foreign language learners.